/
Showing0entries
Sorted A-ZRules
Criminal and Street Backgrounds
Criminal (Deception/Stealth), Charlatan (Deception/Sleight of Hand), and Urchin (Sleight of Hand/Stealth) — backgrounds built on guile and street smarts.
Criminal
You have a history of breaking the law — a thief, burglar, or hired muscle.
- Skill Proficiencies: Deception, Stealth
- Tool Proficiencies: One type of gaming set, thieves' tools
- Equipment: Crowbar, dark common clothes with hood, belt pouch (15 gp)
- Feature — Criminal Contact: You have a reliable contact in the criminal underworld who can get information and help fence goods.
- Criminal Specialty: Blackmailer, Burglar, Enforcer, Fence, Highway Robber, Hired Killer, Pickpocket, Smuggler.
Charlatan
You have a gift for finding the weakness in people and exploiting it.
- Skill Proficiencies: Deception, Sleight of Hand
- Tool Proficiencies: Disguise kit, forgery kit
- Equipment: Fine clothes, disguise kit, tools of the con (loaded dice, marked cards, signet ring), belt pouch (15 gp)
- Feature — False Identity: You have a second identity with documentation, established acquaintances, and a disguise.
Urchin
You grew up on the streets, surviving through cunning.
- Skill Proficiencies: Sleight of Hand, Stealth
- Tool Proficiencies: Disguise kit, thieves' tools
- Equipment: Small knife, city map, pet mouse, token from parents, common clothes, belt pouch (10 gp)
- Feature — City Secrets: You know secret routes through cities — your party moves at twice its normal pace through cities without becoming lost.