/
Showing0entries
Sorted A-ZMonsters
Spirit-Talker
Touched by sickness and spirits both, they walk between the world of the living and what lies beyond.
Group, cautious, cunning, magical, spirit-wise. Now and then, a young Hillfolk shows signs of being touched by the spirits. The signs often come after a sickness or brush with death. They hear voices that aren't there. They find themselves more comfortable with horse and hound than their fellow people.
HP 8 · Armor 0
- Flint-tipped spear d8 (close, thrown, crude)
- Club or adz d8 (hand, crude)
- Bow d8 (near)
Instinct: To protect their people
Moves
- Call spirits to act as intermediaries
- Speak with the authority of the land itself
- Curse those who have broken sacred vows
- Negotiate when others would fight