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Monsters

Rime Lord

Ancient wardens locked in frozen vigil against the voice that would shatter the world.

Solitary, large, cautious, cunning, magical, organized, terrifying. Only thirteen Rime Lords survive, each held in stasis at a key place of power. Their merged spirits weave the dark-ice glacier that binds the voice of Y'aaw'kara; pray that their vigil continues, their wills do not falter, and no fool wakes them.

HP 10 · Armor 1

  • Bony fingers d4 (hand, grabby)

Instinct: To keep their master's house in order

Special qualities

  • spirit sight
  • telepathic
  • cold-proof
  • ageless
  • no need to eat, drink, sleep, or breathe
  • aura of bitter cold

Moves

  • Use the arts of the Rime Lords
  • Conjure ice or drain heat
  • Impose perfect order through terrible will