Showing0entries
Sorted A-Z
Moves

Meet With Disaster

Homefront

When calamity strikes, a steading can only bend so far before it breaks.

When calamity befalls the steading or panic spreads, reduce Fortunes by 1 (min -1). When Fortunes would drop below -1 for any reason (not just calamity or panic), then the GM picks 1: the steading marks diminished (disadvantage to Deploy, Muster, Pull Together), the steading marks lacking (treat Prosperity as if it's 1 lower than it is), the steading marks malcontent (Fortunes reset to +0 each season, not +1; folks need Persuading more often than usual), or folks start to leave; reduce Population by 1.