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Meet With Disaster
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When calamity strikes, a steading can only bend so far before it breaks.
When calamity befalls the steading or panic spreads, reduce Fortunes by 1 (min -1). When Fortunes would drop below -1 for any reason (not just calamity or panic), then the GM picks 1: the steading marks diminished (disadvantage to Deploy, Muster, Pull Together), the steading marks lacking (treat Prosperity as if it's 1 lower than it is), the steading marks malcontent (Fortunes reset to +0 each season, not +1; folks need Persuading more often than usual), or folks start to leave; reduce Population by 1.