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Moves

Inn

Steading Improvement

A proper roof and a warm hearth draw strangers and their stories alike.

The public house offers a common room and shelter for a few horses, but it’s hardly a proper inn. Effects: increase Fortunes by 1; Name the inn, add it to both the Resources list and map; when the seasons change, whoever is friendliest rolls +Fortunes — on a 10+, ask the GM 3 questions about the wider world; on a 7-9, ask 1 question; on a 6-, ask 1 question but the GM describes some trouble that stems from the inn or its guests; Once per season, when you expend 1 Surplus and bring folks together at the inn, clear one of the steading’s debilities.