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Moves

Call the Shot

The RangerAdvancedL2+

Still your breath, pick your mark, and let the arrow decide the outcome.

When you take your time and calmly line up the perfect shot, either deal your damage or roll+DEX: on a 10+, deal your damage and pick 2; on a 7-9, deal your damage and pick 1.

  • Ignore armor or deal +1d4 damage (your call)
  • Stun, hobble, or hinder them
  • Make them trip or drop what they're holding
  • Do no harm; don't deal your damage after all