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Moves

Bringer of Ruin

The HeavyAdvancedL6+

A perfect strike doesn't just wound — it unmakes something they'll never get back.

When you roll a 12+ to Clash and your foe survives, name something they possess (like their sword, their position, a limb, their dignity, etc.), but nothing that would kill them outright. Whatever you name, it is broken, shattered, lost. Tell us how.

Requires

level 6+