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Moves

Arcane Adept

The SeekerAdvancedL6+

Where others read spells, you author them from scratch.

When you wish to invent a spell or magical effect, detail its workings with the GM and Make a Plan to invent it. If you like, pick one requirement and ask the GM to provide an alternative (for example "first you must ____" could become "first you must ____, or it will take months").

Requires

level 6+