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Fae Path Lure
Roll 1d6 when a PC strays from Fae paths to determine what tempted them off-route. The result shapes the lure they encountered — escape from danger or shame, a lost loved one, some...
Roll the Die of Fate when a PC has lost their way on the Fae paths and the player needs help imagining what tempted them off-route. The lure shapes the story they bring back — what they wanted, what they paid for it.
Roll 1d6 · Family Lure · p. 478
| d | Result |
|---|---|
| 1 | The need to escape from danger, heartbreak, or shame |
| 2 | Someone lost to you, calling out |
| 3 | A child, beast, or loved one in distress |
| 4 | A revel, a meal, a drink, or some other pleasure of the flesh |
| 5 | Something of great beauty or wonder |
| 6 | Something of great value, or a chance to learn something of great import |