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Vor Svetelik Green Lord Ruins

1d10 roll table generating Green Lord ruin encounters: petrified groves, runic mounds, and half-buried domes with distinct visual markers—arched trees sheltering canopic jars, zigg...

Roll when terrain surfaces a Green Lord ruin — petrified groves, runic mounds, half-buried domes.

Roll 1d10 · Family Site Points of Interest · p. 471

dResultDetail
1Arched, petrified trees — largely collapsedThe remains shelter a stone slab and empty canopic jars.
2Cracked buried vault, mostly full of dirtWalls lined with bas-relief vines in runic shapes.
3Ziggurat walls bearing shifting mosaics of colorful mossShowing the history of the Fae.
4Earth-covered mound, entrance sealed by living rootsPurple crystals line the interior.
5Foundation of white, green, gray stonesHints of faded scrollwork, of long-gone structures.
6Half-buried dome, broken gate of woven antler
7Beehive structures of rust-red treesUntouched by time. Inside: cauldrons, misshapen bones, carapaces.
8House-sized pile of dirt over a modest dwellingLit by glowing ambers.
9Massive tree trunk, 10 paces wide, glinting silverEntrance embossed with ivory runes. Black sap drips from interior walls.
10Ramparts of iron-infused trees with long thornsBlocking what once were streets. Rusted, crumbling.

This work includes material from Stonetop by Jeremy Strandberg, published by Lampblack & Brimstone, licensed under the Creative Commons Attribution-ShareAlike 4.0 International License.

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