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Stone Lord Lingering Signs
Roll 1d6 on this table when a Site result calls for lingering presence; results reference trapped matter, impossible geology, old construction fragments, Makers' Roads stretches, o...
Roll the Die of Fate when a Site result calls for lingering presence. Most signs hint at something trapped or some impossible geology.
Roll 1d6 · Family Site Signs · p. 384
| d | Result | Detail |
|---|---|---|
| 1 | Something trapped in stone, crystal, or makerglass | |
| 2 | Strange geologies | |
| 3-4 | Fragments of old construction | Stairs, walls, foundations, chimneys — all that's left of once-grand structures. |
| 5 | A stretch of the Makers' Roads | Intact or broken but unearthed. |
| 6 | A monument, marker, or enigma |
This work includes material from Stonetop by Jeremy Strandberg, published by Lampblack & Brimstone, licensed under the Creative Commons Attribution-ShareAlike 4.0 International License.