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Stone Lord Construct Ability

Roll 1d12 on this table to determine a stone construct's distinctive combat ability, pairing it with its purpose to establish mechanical signature. Results range from unremarkable...

Roll for the construct's distinctive ability. Pair with purpose to give the construct a mechanical signature in combat.

Roll 1d12 · Family Construct Ability · p. 392

dResult
1Nothing of note, just animated stone
2Mental influence or control
3Energy or elemental manipulation
4Cunning, alertness, special senses
5Disguise, camouflage, stealth
6Restraints, snares, subdual
7Ranged or area attack
8Transformation, multipart form, swarm
9Prowess, mobility, speed
10Destructive, vicious weaponry
11-12Roll 1d10 twice

This work includes material from Stonetop by Jeremy Strandberg, published by Lampblack & Brimstone, licensed under the Creative Commons Attribution-ShareAlike 4.0 International License.

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