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Steplands Hooks

Roll 1d4 to introduce environmental or creature obstacles in the Steplands when interrupting the party's travel or plans: harsh weather with cave shelter, a Hillfolk band threatene...

Roll when the Steplands need to interrupt the party's plans — weather, beast, missing soul, or sleeping nuisance.

Roll 1d4 · Family Site Hooks · p. 372

dResultDetail
1Harsh weather threatens PCs on the Highway; a nearby cave might shelter them
2A Hillfolk band is plagued by a bloodthirsty gouzadnA concerned parent begs for their lost child's life to be spared.
3A brawzbedr naps on the Highway, blocking a merchant's wagon
4Someone the PCs care about went to explore a cave — and never came out

This work includes material from Stonetop by Jeremy Strandberg, published by Lampblack & Brimstone, licensed under the Creative Commons Attribution-ShareAlike 4.0 International License.

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