Showing0entries
Sorted A-Z
Encounters

Ruined Tower Aboveground Terrain

Roll 1d12 on the Terrain table when PCs explore the outer tower ruins, picking one result or combining two. Results range from barren sand and glass, mud and standing water, ditche...

Roll the Die of Fate when the PCs explore the outer ruins. Pick one or combine two. The terrain is dominated by mud, grass, glass, and buried construction.

Roll 1d12 · Family Terrain · p. 336

dResult
1Barren patch of sand, dust, or glass
2Mud, standing water, or deep snow
3Ditch, gully, or embankment — the outline of buried ruins
4Exposed walls, crumbling and covered in moss or lichen
5-6Stretch of grass, 1d6+2 feet tall
7Shrubs, thicket, trees — maybe even dool trees
8Huge stone slab, partly buried — a fallen piece of the tower
9-10Pile of dirt or stone and a nearby pit — an excavation or burrow
11-12A building, at least somewhat intact