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Dark Ice Characteristic

Roll 1d12 to determine what makes a piece of dark ice special. Most are inert (results 9–12); rare ones absorb sound, bar spirits, dim light, or persist when removed instead of mel...

Roll for what makes a piece of dark ice special. Most are inert; the rare ones absorb sound or bar spirits.

Roll 1d12 · Family Artifact Trait · p. 322

dResult
1Breathtakingly beautiful
2Dims light or color in its presence
3Absorbs or baffles sound
4Exceptionally hard (roll 1d6 for degree)
5Presents a tangible barrier to spirits, even when unmanifest
6Pieces persist when removed, instead of melting like normal ice
7-8Roll 1d6 twice and combine
9-12Just a bit of never-melting ice