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Pale Hunter's Quarry
Roll 1d6 to determine what the Pale Hunter pursues on nights he rides through the Great Wood: nothing yet (1–2), paltry prey like common beasts or a fool (3–4), worthy targets incl...
Roll when the PCs are in the Great Wood on a night the Hunter rides and you need to know what he's after. A worthy quarry pulls him into the PCs' path; paltry prey lets them stay clear if they're careful.
Roll 1d6 · Family Encounters · p. 293
This work includes material from Stonetop by Jeremy Strandberg, published by Lampblack & Brimstone, licensed under the Creative Commons Attribution-ShareAlike 4.0 International License.