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Marshedge Dangers — Folks from Elsewhere
Roll 1d5 when Marshedge needs an outside stranger, party, or agent with their own agenda to enter. Results name five origins—North Manmarch (frontier traders and feudists), South M...
Roll when the GM needs a stranger, party, or outside agent to ride into Marshedge with their own agenda. Each result names a region; pick the role yourself.
Roll 1d5 · Family Site Dangers · p. 280
| d | Result | Detail |
|---|---|---|
| 1 | North Manmarch | Frontier folk: rangy, suspicious, here to trade or to settle a feud. |
| 2 | South Manmarch | Caravaneers and refugees with cash, manners, and stories of the highway. |
| 3 | Hillfolk | A small band of The Hillfolk in town to barter — or to fetch back what they say is theirs. |
| 4 | Lygos or points south | Foreign merchants, scholars, agents — moneyed and patient, with their own laws in their heads. |
| 5 | Stonetop | Someone from home — Council messenger, runaway, a familiar face here on quiet business. |