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Thraulgwyn Tribal Quirk
Roll 1d6 to assign one distinguishing trait to a Thraulgwyn tribal encounter, such as overconfidence, ritual marks, bone-structure architecture, nocturnal surface raids, magma-worm...
Roll a quirk to make the tribe specific. Quirks are the texture detail that turns a generic enemy into a memorable one.
Roll 1d6 · Family Tribal Quirk · p. 249
| d | Result |
|---|---|
| 1 | Hubristic and overconfident |
| 2 | Bear an additional mark |
| 3 | Build structures out of bones |
| 4 | Venture out to the surface at night |
| 5 | Revere magma worms |
| 6 | Intrigued by surface-dwellers |