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Thraulgwyn Tribal Quirk

Roll 1d6 to assign one distinguishing trait to a Thraulgwyn tribal encounter, such as overconfidence, ritual marks, bone-structure architecture, nocturnal surface raids, magma-worm...

Roll a quirk to make the tribe specific. Quirks are the texture detail that turns a generic enemy into a memorable one.

Roll 1d6 · Family Tribal Quirk · p. 249

dResult
1Hubristic and overconfident
2Bear an additional mark
3Build structures out of bones
4Venture out to the surface at night
5Revere magma worms
6Intrigued by surface-dwellers