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Labyrinth Terrain

Roll 1d12 when PCs round a bend or enter a new section to determine chamber type: lava tubes, branching passages, caverns, steps and ledges, Forge Lords worked-stone construction,...

Roll the Die of Fate when the PCs round a bend or descend into a new section. Pick one or combine two. Worked stone signals Forge Lords influence; obstructions add a complication.

Roll 1d12 · Family Terrain · p. 244

dResult
1-2Lava tube or magma worm tunnel
3-4Braided or branching tunnels
5-6Chamber, cavern, or alcove
7-8Steps, terraces, ledges
9-10Forge Lords construction, worked stone passage, or ruin
11-12Obstruction (roll 1d10 again)