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Labyrinth Opportunity

Roll 1d6 when fortune favors the PCs in the Labyrinth to determine what they discover: safe locations, food and water, portable light sources, mineral veins, faction artifacts, or...

Roll for what the PCs gain when fortune favors them. Light sources are crucial in the Labyrinth — losing yours triggers Lost in the Dark.

Roll 1d6 · Family Opportunity · p. 245

dResult
1A good place to rest, hide, or ambush foes
2Potable water, edible fungi, cave fish, rockrats
3Portable light source — glimmercaps, red crystal, glowing makerglass
4A vein of coal, ore, copper, gold, or gems
5An artifact of the Forge Lords, The Barrow Builders, or The Things Below
6Sign of their objective or quarry