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Green Lord Lingering Signs
Roll 1d6 when a Site result calls for lingering Green Lord presence. Results range from imprisoned entities in rune-carved stone or strange trees, strange plants, exposed sections...
Roll the Die of Fate when a Site result calls for lingering presence. Bound spirits and strange flora are the most common — both are reusable Wood-spanning mysteries.
Roll 1d6 · Family Site Signs · p. 212
| d | Result |
|---|---|
| 1 | An entity, imprisoned in a strange tree, rune-carved stone, or natural feature |
| 2 | Strange plants |
| 3 | A section of the Broken Roads, unearthed or barely visible |
| 4 | A spirit of the wild, bound to some useful purpose |
| 5 | Useful or valuable flora growing in abundance |
| 6 | A waystone |