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Great Wood Hooks
1d5 rollable hook table for Wood-themed errands, each ending with a call to venture into the forest. Five entry points range from a missing villager (no clear motive), a hunter's n...
Roll to introduce a Wood-themed errand. Each hook ends with someone who needs the party to step under the canopy.
Roll 1d5 · Family Site Hooks · p. 200
| d | Result | Detail |
|---|---|---|
| 1 | A villager wanders off into the Wood | For reasons no one can name. |
| 2 | A hunter stumbles home, narrowly escaped from a new danger | |
| 3 | A southern scholar arrives seeking a guide | Their interest in the Wood is more specific than they let on. |
| 4 | A hunter or trapper the PCs care about hasn't returned | |
| 5 | Trappers are catching strange game | Sickly, mutated, wrong. |
This work includes material from Stonetop by Jeremy Strandberg, published by Lampblack & Brimstone, licensed under the Creative Commons Attribution-ShareAlike 4.0 International License.