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Great Wood Hooks

Roll 1d5 to generate a Wood-themed errand hook drawing the party into the forest. Five outcomes present immediate narrative triggers: a missing villager with unnamed motivation, a...

Roll to introduce a Wood-themed errand. Each hook ends with someone who needs the party to step under the canopy.

Roll 1d5 · Family Site Hooks · p. 200

dResultDetail
1A villager wanders off into the WoodFor reasons no one can name.
2A hunter stumbles home, narrowly escaped from a new danger
3A southern scholar arrives seeking a guideTheir interest in the Wood is more specific than they let on.
4A hunter or trapper the PCs care about hasn't returned
5Trappers are catching strange gameSickly, mutated, wrong.