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Great Wood Discoveries
Roll 1d6 when the party travels off established waypaths in the Great Wood, generating terrain shifts, threat intelligence from tracks, game animals, foraged flora, woodland creatu...
Roll when the party pushes deeper than a known waypath. Use for Pulled Together travel beats.
Roll 1d6 · Family Site Discoveries · p. 202
| d | Result | Detail |
|---|---|---|
| 1 | A change of terrain — roll again | |
| 2 | Insight into a threat | Tracks revealing numbers, whereabouts, intent. |
| 3 | Game | |
| 4 | Useful or valuable flora | |
| 5 | A crinwin, Fae, or spirit of the wild — curious or indifferent | |
| 6 | A point of interest |