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Orichalcum Variety
Roll 1d12 to generate an orichalcum find paired to a nature perversion threat: unworked nuggets (Value 2), rune-cast nuggets that repel perversions and their magic (Value 2), coppe...
Roll for the form an orichalcum find takes. Each alloy targets a different perversion of nature — pair to the threat the PCs face.
Roll 1d12 · Family Artifact Variety · p. 162
| d | Result | Detail |
|---|---|---|
| 1 | Nearly pure, unworked nuggets or ingots, full of potential | Value 2. |
| 2-3 | Nearly pure, cast into runes | Repels perversions of nature, protects against their magic (Value 2). |
| 4 | Alloyed with copper and tin, powdered | Burns perversions of nature (Value 1). |
| 5 | Alloyed with gold, flaked, suspended in elixir | Burns away poison, disease, corruption if the imbiber survives (Value 2). |
| 6 | Alloyed with lead, powdered | Dispels unclean magic (Value 2). |
| 7 | Alloyed with magnesium, wrought into a charm | Burns white-hot when touched by an oathbreaker (Value 2). |
| 8 | Alloyed with iron, forged into a sphere | Glows bright red near illusions, reveals them as false (Value 2). |
| 9-10 | Alloyed with tin and arsenic, cast into a weapon, shield, or cuirass | +2 Value, counts as bronze whenever it matters. |
| 11-12 | Alloyed as needed, imbued with magic related to fire, truth, purification |