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Forge Lord Construct Animation
Roll 1d12 to determine the power source animating a Forge Lord construct: red crystal (corrupting), possessing spirit, fire or heat via runes, stored aetherium or makerglass energy...
Roll for the power source. Red crystal animations are corrupting; aetherium is the most reliable.
Roll 1d12 · Family Construct Power · p. 166
| d | Result |
|---|---|
| 1-2 | Red crystal |
| 3-4 | A spirit, possessing it |
| 5-6 | Fire or heat, harnessed by runes |
| 7-8 | Energy stored in aetherium or makerglass |
| 9-10 | A spark of its creator's power |
| 11-12 | Roll 1d10 twice, combine |