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Encounters

Foothills Folk from Barrier Pass

Roll 1d5 to determine which Barrier Pass folk the party encounters in the Foothills: war parties (4–8 guardians/monks hunting threats), patrols (2–4 guardians led by a White Crysta...

Roll for who the party meets when a Foothills discovery surfaces Barrier Pass folk. Roll the Die of Fate for disposition.

Roll 1d5 · Family Site Encounters · p. 146

dResultDetail
1War party of 4-8 guardians and monksHunting something dangerous.
2Patrol of 2-4 guardians led by a White Crystal monk
3A monk or novice on their ownStudying, practicing, meditating, or on pilgrimage.
4A logging crew of layfolk plus a few guardians
51-4 layfolk hunting or foraging