/
Showing0entries
Sorted A-ZEncounters
Fae Talent
Roll 1d12 to assign 1–3 talents to a Fae, each becoming a move on its stat block. Talents span 12 categories: illusion, shapechanging, strength feats, element/beast influence, flig...
Roll 1-3 talents for the Fae. Each talent becomes a move on their stat block — pick ones that suit their preoccupation.
Roll 1d12 · Family Creature Ability · p. 100
| d | Result |
|---|---|
| 1 | Illusion or glamour |
| 2 | Shapechanging or transformations |
| 3 | Feats of strength, stamina, labor, skill |
| 4 | Influencing the inanimate, elements, beasts, birds, bugs |
| 5 | Flying, burrowing, phasing |
| 6 | Messing with time, space, causality |
| 7 | Well-versed in powerful, old magic |
| 8 | Enchanting visage, voice, music, touch |
| 9 | Invisibility, camouflage, stealth |
| 10 | Cursing, blessing, giving, taking |
| 11 | Fae domains — creating, changing, ensnaring others |
| 12 | Insight, prophecy, dreams and memories laid bare |