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Wandering Market Chance Encounter

1d12 table rolled when PCs wander the Wandering Market and a complication is overdue, generating a specific Fae-touched encounter. Results range from a Fae selling stolen goods and...

Roll the Die of Fate when PCs wander the Wandering Market and a complication is overdue. The host's pavilion (12) is the rarest and most dramatic.

Roll 1d12 · Family Encounters · p. 106

dResult
1A Fae in mismatched finery, selling stolen wares; rejects all offers
2One Fae savagely beating a servant; not a single eyebrow raised
3A kindly green fruit-seller implores the PCs to sample his wares
4A troupe's bedazzling performance — fireworks, illusions, bored onlookers
5A crone selling fine futures, fates altered, prophecies rewritten
6A hand (paw?) on your purse, deftly attempting to trade
7A tiny sub-market in a beehive or stump, astir with bug-sized Fae
8A scandalous, sensual revel in the street, stepped around by most
9Talking beasts, glum Fae, hollow-eyed children, collared and chained
10An insult, a challenge shouted, a crowd gathering to watch
11Whispers and fuss as one of the Four Chieftains passes by
12The host's pavilion, thematic and grand, teeming with politics