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Fae Domain Element

Roll 1d6 once or twice to generate sensory elements of a Fae domain: exits to other places, surreal landscapes (forest caves, sky castles, scaled environments), displaced civilized...

Roll one or two elements for a Fae domain. The element shapes what the PCs see — surreal landscape, plucked place, decay hidden by glamour.

Roll 1d6 · Family Domain Element · p. 102

dResultDetail
1Exits to Fae paths or far-off places in the world
2Surreal landscapesA forest cave, an underwater kingdom, a castle in the clouds, a tiny place made large, a mundane place made giant.
3"Civilized" things, out of placeA feast hall in a mire, a house carved from a tree, a library in a cave.
4A real place, plucked from the world and the passing of time
5A vast and shifting place, easy to get lost in
6Decay, squalor, disorder — perhaps hidden by glamour or illusion