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Barrow Builder Trap Trigger
Roll 1d12 to randomize what action or condition sets off a barrow trap: stepping, touching, moving/picking up, breaking/disturbing, opening/closing, or perceiving/examining. Pair r...
Roll for what sets the trap off. Pair with intent and tell to build the full encounter.
Roll 1d12 · Family Trap Trigger · p. 43
| d | Result |
|---|---|
| 1-2 | Stepping, entering, being, or staying somewhere |
| 3-4 | Touching something |
| 5-6 | Moving something or picking it up |
| 7-8 | Breaking or disturbing something |
| 9-10 | Opening or closing something |
| 11-12 | Perceiving, examining, or tinkering with something |