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Barrow Builder Trap Intent

Roll 1d12 to determine barrow trap intent: lethal outcomes (kill, maim, injure; repel, separate, deny; weaken, hinder, delay; capture, punish, torment) versus non-lethal purposes (...

Roll for what a barrow trap is meant to do — most are lethal but some only exist to scare looters off or wake a guardian.

Roll 1d12 · Family Trap Intent · p. 43

dResult
1-2To kill, maim, injure
3-4To repel, separate, deny, isolate
5-6To weaken, hinder, delay
7-8To capture, punish, torment
9-10To alert, awaken, prepare
11-12Roll d10 twice