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Artifact Magical Effect Usage

Roll 1d12 to determine magical effect activation frequency for artifacts: low rolls (1–6) grant 1d6 limited uses before consumption or requiring recharge; mid rolls (7–11) scale fr...

Step 2g — for artifacts that produce a magical effect (as opposed to teaching a spell or ritual), how often or freely can it be invoked?

Roll 1d12 · Family Artifact Creation · p. 504

dResult
1-31d6 uses, then it's consumed, ruined, or powerless
4-61d6 uses, then it must be recharged or replenished
7-8A few charges, which might be lost with each use; recharges with time or effort
9At will, but each time is riskier, less powerful, or more costly; resets with effort or slowly over time
10At will, but there's a cost or risk with each use
11At will, though limited by practicalities
12Continuous; it's always going