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Artifact Magical Effect Usage
Roll 1d12 to determine magical effect activation frequency for artifacts: low rolls (1–6) grant 1d6 limited uses before consumption or requiring recharge; mid rolls (7–11) scale fr...
Step 2g — for artifacts that produce a magical effect (as opposed to teaching a spell or ritual), how often or freely can it be invoked?
Roll 1d12 · Family Artifact Creation · p. 504
| d | Result |
|---|---|
| 1-3 | 1d6 uses, then it's consumed, ruined, or powerless |
| 4-6 | 1d6 uses, then it must be recharged or replenished |
| 7-8 | A few charges, which might be lost with each use; recharges with time or effort |
| 9 | At will, but each time is riskier, less powerful, or more costly; resets with effort or slowly over time |
| 10 | At will, but there's a cost or risk with each use |
| 11 | At will, though limited by practicalities |
| 12 | Continuous; it's always going |