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The Sorcerer's Rival

An enemy who wants the sorcerer dead but would rather your hands do the bleeding.

Category
Encounter

A rival of the deathless sorcerer who tells the PCs where to find the arcane device, hoping to stir up conflict that takes the sorcerer down without their own hands getting dirty.

Third and most flexible of the converging Mindgem clues. The source gives only the one-line hook — everything else (who the rival is, where they live, how they greet the PCs) is GM-invention.

Revelation (on offer)

Direct coordinates to the device and, at the GM's discretion, a warning about the deathless sorcerer's mind-spread-across-constructs trick. May or may not mention that the heart is what's powering it — the rival is precise about what to share.

Using the rival

This is the helper-with-an-agenda archetype. The rival's information is true. Their motive is not benevolent. Pick the rival's identity, home, and initial reaction to fit the table — Hillfolk spirit-talker living in the bluffs is one workable take, but not canon.

Category Encounter · Intensity High

Revelation: Direct location of the arcane device + sorcerer's mind-spread tactic

Effect: Fastest path to the Mindgem's heart, but binds the PCs to a self-interested ally

Presented via: Encounter (NPC volunteers the information)