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Worldbuilding

Starting the Campaign

Before your first session begins, communicate back and forth with the players about the following details to make sure you've planned your campaign …

Before your first session begins, communicate back and forth with the players about the following details to make sure you've planned your campaign to fit their preferences, then recap and communicate your final decisions. Establish the expected schedule and, generally, how long you expect the campaign to last. It's okay if you aren't certain about the total length, but you should still give an estimate. Inform the players when and where the first session will take place, what they should prepare in advance, and what materials to bring. If you're running a session zero to create characters first, let them know. You might also need to tell them whether to bring food, drinks, and other supplies beyond what they'll use for the game itself if you're playing in person. Let the players of know any restrictions or extra options for character building. Even if you plan to run a session zero, give them a heads-up before the session starts. Tell the players where in the game universe the first session will take place. Give the players a basic idea of the genre or theme.

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