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Afflictions (Rules) (GM Core)

Wherever there's life in the universe, there are also insidious perils that threaten the health and well-being of living creatures. Some of these …

Wherever there's life in the universe, there are also insidious perils that threaten the health and well-being of living creatures. Some of these afflictions, including many diseases, are inherent to the natural world. Others—curses and engineered diseases being the most notorious—exist solely to cause harm to others. Afflictions strike creatures with potent and often escalating results. This section presents a variety of curses and diseases for use in your game. Depending on the tone of the campaign, the GM might want to roll secret saving throws for PCs affected by an affliction. This is particularly effective when the affliction is an element within a survival or horror game, or when it's part of a mystery.

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