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Sorted A-ZTraits
Concussive
Weapons with this trait deal damage that counts as both piercing and bludgeoning for resistance/immunity purposes—use the weaker of the target's two resistances or immunities, unle...
commonConcussive
These weapons smash as much as puncture. When determining a creature's resistance or immunity to damage from this weapon, use the weaker of the target's resistance or immunity to piercing or to bludgeoning. For instance, if the creature were immune to piercing and had no resistance or immunity to bludgeoning damage, it would take full damage from a concussive weapon. Resistance or immunity to all physical damage, or all damage, applies as normal.