Victory Point Subsystem Structures
There are a few common structures for tracking [[compendium:rule:Victory Points]] that you might use for your new subsystem. You could come up with a structure based off …
There are a few common structures for tracking Victory Points that you might use for your new subsystem. You could come up with a structure based off one of the subsystems below, or you could create your own completely different structure if none of them match the way you're running your game. The most important thing is to consider how the PCs or their opposition gain or lose various forms of Victory Points.
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