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Spells

Water Walk

A creature the ability to walk on water and other liquid surfaces without sinking; underwater traversal requires normal swimming and doesn't grant water breathing. Heightened to ra...

commonConcentrateManipulateWater
Rank
Rank 2
Trad
Arcane, Divine, Primal
Cast
2 actions
Range
touch
Duration
10 minutes
Rank
2
Cast
2
Range
touch
Duration
10 minutes

The target can walk on the surface of water and other liquids without falling through. It can go underwater if it wishes, but in that case it must Swim normally. This spell doesn't grant the ability to breathe underwater. --- Heightened (4th) The spell's range increases to 30 feet, the duration increases to 1 hour, and you can target up to 10 creatures.