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SpellsArcane

Vague Idea

Single-action cantrip requiring a Will save from a touch-range target. On failure, the target becomes Dazzled until the end of its next turn but gains a +1 circumstance bonus to Re...

commonCantripConcentrateMental

You jog your own memory, or that of a nearby creature, helping them remember a bit of information at the cost of some of their visual acuity. A willing target may intentionally choose to take the effects of a failed saving throw. Success The creature is unaffected. Failure The creature is Dazzled until the end of its next turn, but receives a +1 circumstance bonus on all checks to Recall Knowledge until the end of its next turn. --- Heightened (4th) The circumstance bonus increases to +2. Heightened (7th) The circumstance bonus increases to +3. Heightened (10th) The circumstance bonus increases to +4.

Rank 1 (Cantrip) · Traditions Arcane, Divine, Occult · Cast 1 action · Range touch · Target 1 creature · Duration 1 round · Defense Will

Heightened

  • Rank 4 The circumstance bonus increases to +2.
  • Rank 7 The circumstance bonus increases to +3.
  • Rank 10 The circumstance bonus increases to +4.

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