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Spells

Time Loop

Traps up to 5 creatures in a time loop, causing them to see and react to repeating events. Will save grants critical success (unaffected), success (stunned 1), failure (stunned 2),...

uncommonAnchoringConcentrateFocusIncapacitationManipulateWitchwarper
Rank
Rank 6
Cast
2 actions
Range
see text
Save
Will
Rank
6
Cast
2
Range
see text

You trap a creature in a time loop of your creation. The target sees and reacts to a repeating loop of events, based on the result of a Will save. Critical Success The creature is unaffected. Success The creature is Stunned 1. Failure The creature is stunned 2. Critical Failure The creature is stunned 3 and Slowed 1 for 1 minute.