Scrying
10-minute planetary-range surveillance of a single creature via Will save. Creates a magical eye manifesting above the target instead of at a fixed location; image precision is too...
You magically spy on a creature of your choice. Scrying works like Clairvoyance, except that the image you receive is less precise, insufficient for teleport and similar spells. Instead of creating an eye in a set location within 500 feet, you instead create an eye that manifests just above the target. You can choose a target either by name or by touching one of its possessions or a piece of its body. If you haven't met the target in person, scrying's DC is 2 lower, and if you are unaware of the target's identity (perhaps because you found an unknown creature's fang at a crime scene), the DC is instead 10 lower. The effect of scrying depends on the target's Will save. Critical Success The spell fails and the target is temporarily immune for 1 week. The target also gains a glimpse of you and learns its rough distance and direction from you. Success The spell fails and the target is temporarily immune for 1 day. Failure The spell succeeds. Critical Failure The spell succeeds, and the eye follows the target if it moves, traveling up to 60 feet per round.
Rank 6 · Traditions Arcane, Occult · Cast 10 minute · Range planetary · Target 1 creature · Duration sustained up to 10 minutes · Defense Will
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