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SpellsArcane

Promession

Spell attack at 120 feet dealing 6d8 cold damage, forcing a Fortitude save that determines additional sonic damage (3d8 on success, 6d8 on failure, 12d8 on critical failure); criti...

commonAttackColdConcentrateDeathManipulateSonic

You flash freeze a target then send subsonic waves through it, potentially reducing it into fine powder. Make a spell attack against the target. If you hit a target, the target takes 6d8 cold damage and must attempt a Fortitude save. If you critically hit, the target gets a result one degree of success worse than it rolled on its Fortitude save. A creature reduced to 0 Hit Points is blasted to fine powder; its gear remains. Critical Success The target is unaffected by further damage. Success The target takes an additional 3d8 sonic damage. Failure The target takes an additional 6d8 sonic damage. Critical Failure The target takes an additional 12d8 sonic damage. --- Heightened (+1) The cold and sonic damage each increase by 1d8.

Rank 6 · Traditions Arcane, Primal · Cast 2 actions · Range 120 feet · Target 1 creature or unattended object · Defense Fortitude

Heightened

  • +1 The cold and sonic damage each increase by 1d8.

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