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SpellsArcane

Electrotether

Rank 3 spell making two ranged spell attacks at up to two targets 30 feet away, each dealing 4d8 electricity damage and pulling the target 5 feet closer (10 feet on critical). Both...

commonAttackConcentrateElectricityManipulate

You supercharge the targets' electromagnetism and pull them with a tether of lightning. Make a ranged spell attack against each target. If you attack two targets, both attacks count toward your multiple attack penalty, but it doesn't increase until after both attacks. The targets each take 4d8 electricity damage and are pulled 5 feet closer to you, or 10 feet closer on a critical hit. If both attacks hit, you can choose to move the creatures closer to one another instead of closer to you. Moving a target into a barrier, creature, or obstacle causes the target to stop before entering that space. --- Heightened (+1) The damage increases by 1d8.

Rank 3 · Traditions Arcane, Divine, Occult, Primal · Cast 2 actions · Range 30 feet · Target up to two creatures · Defense Ac

Heightened

  • +1 The damage increases by 1d8.

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