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Spells

Electrotether

Ranged spell attack at 30 feet dealing 4d8 electricity damage and pulling targets 5 feet closer (10 feet on critical); affects up to two targets with a shared multiple attack penal...

commonAttackConcentrateElectricityManipulate
Rank
Rank 3
Trad
Arcane, Divine, Occult, Primal
Cast
2 actions
Range
30 feet
Save
Ac
Rank
3
Cast
2
Range
30 feet

You supercharge the targets' electromagnetism and pull them with a tether of lightning. Make a ranged spell attack against each target. If you attack two targets, both attacks count toward your multiple attack penalty, but it doesn't increase until after both attacks. The targets each take 4d8 electricity damage and are pulled 5 feet closer to you, or 10 feet closer on a critical hit. If both attacks hit, you can choose to move the creatures closer to one another instead of closer to you. Moving a target into a barrier, creature, or obstacle causes the target to stop before entering that space. --- Heightened (+1) The damage increases by 1d8.