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Spells

Desiccate

Two-action void-damage spell hitting up to any number of living creatures at 500 feet, dealing 10d10 void on a basic Fortitude save. Water creatures and plant creatures treat their...

commonConcentrateManipulateVoid
Rank
Rank 8
Trad
Arcane, Primal
Cast
2 actions
Range
500 feet
Save
Basic fortitude
Damage
10d10 void
Rank
8
Cast
2
Range
500 feet
Damage
10d10 void

You pull the moisture from the targets' bodies, dealing 10d10 void damage. Creatures made of water (such as water elementals) and plant creatures use the outcome for one degree of success worse than the result of their saving throw. Creatures whose bodies contain no significant moisture (such as earth elementals) are immune to desiccate . --- Heightened (+1) The damage increases by 1d10.