Banishment
Will save banishes a target 30 feet away back to its home plane; on critical failure, the target cannot return for 1 week. Spend an extra action and anathema object to impose –2 pe...
- Rank
- Rank 5
- Trad
- Arcane, Divine, Occult, Primal
- Cast
- 2 actions
- Range
- 30 feet
- Save
- Will
- Rank
- 5
- Cast
- 2
- Range
- 30 feet
You send the target back to its home plane. The target must attempt a Will save. You can spend an extra action while Casting this Spell and add a cost to the spell to give the creature a –2 circumstance penalty to its save. The cost must be a specially gathered object that is anathema to the creature. This spell fails if you aren't on your home plane when you cast it.You fill the minds of your enemies with doubt. Enemies in the area must succeed at a Will save or take a –1 status penalty to attack rolls as long as they are in the area. Once per round on subsequent turns, you can Sustain the spell to increase the emanation's radius by 10 feet and force enemies in the area that weren't yet affected to attempt another saving throw. Bane can counteract bless . Critical Success The target resists being banished and you are Stunned 1. Success The target resists being banished. Failure The target is banished. Critical Failure The target is banished and can't return by any means to the plane it's banished from for 1 week. --- Heightened (9th) You can target up to 10 creatures. The extra cost affects targets to which it is anathema.