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Control Weather

One-day ritual requiring Nature (master) check plus 1 secondary caster to alter weather for 4d12 hours, producing up to two seasonal effects (spring/summer/autumn/winter lists). Ca...

uncommon

You alter the weather, making it calm and normal for the season or choosing up to two effects based on the season. You can't specifically control the manifestations, such as the exact path of a tornado or the targets of lightning strikes. - Spring drizzle, heat, hurricane, sleet, thunderstorm, tornado - Summer downpour, drizzle, extreme heat, hail, heat - Autumn cold weather, fog, mild heat, sleet - Winter blizzard, mild cold, extreme cold, thaw --- Heightened (9th) You can create unseasonable weather and contradictory weather effects, such as extreme cold and a hurricane. You can make the weather calm and normal weather for a different season or choose weather effects from any season's list.

Level 8 · Cast 1 day

Primary Check Nature (master)

Secondary Casters 1 — Survival

Duration 4d12 hours

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