Xoalat
Level 0 undead herd creature with fast healing 1 and void healing; attacks with horn (1d6+3 piercing) or hoof (1d4+3 bludgeoning). Immune to death effects, disease, paralyzed, pois...
AC 14 Fort +6 Ref +3 Will +1 HP 14 (fast healing 1, void healing) Immunities death effects, disease, paralyzed, poison, unconscious --- Speed 20 feet Melee Single Action horn 7, 1d63 piercing Melee Single Action hoof 6, 1d43 bludgeoning Melee Single Action horn 7, 1d63 piercing Melee Single Action hoof 6, 1d43 bludgeoning Xoalat Behavior Xenowardens who have studied these pitiful creatures are fascinated by their behavior, which seems to consist of repetitive loops that mimic the activities of living xoalats. Frequently Observed behaviors include rooting around in the dead Eoxian soil even though they don't need to eat, grazing and roaming in herds, and making a loud mewling sound. Xoalats are generally timid unless spooked, but respond well to undead ranchers. Xoalat Husbandry Undead xoalats have developed the ability to slowly regenerate their bones, marrow, and leathery hides. Instead of cloth and textiles, modern xoalat ranchers harvest samples of bone marrow and hide from their regenerating herds. These materials are valuable to necrograft manufacturers and medical technology companies all over Eox.
Level 0
AC 14 · Fort +6 · Ref +3 · Will +1 · HP 14 · Perception +3
Str +3 · Dex +1 · Con +3 · Int -5 · Wis +1 · Cha +1
Speed 20 feet · Skills Athletics +6, Survival +3
Actions
- Horn Melee +7, 1d6+3 piercing
- Hoof Melee +6, 1d4+3 bludgeoning
- Horn Melee +7, 1d6+3 piercing
Abilities
- Immunities: death effects, disease, paralyzed, poison, unconscious
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