Wight Scientist
Level 3 undead that gains 3 temporary HP whenever living creatures take damage from Corrupting Blood. Ranged threat with tactical needler pistol (1d4+3 piercing, attack +13) and cl...
- AC
- 19
- Perc
- +12
- Fort
- +6
- Ref
- +9
- Will
- +12
- STR
- +2
- DEX
- +2
- CON
- +2
- INT
- +2
- WIS
- +2
- CHA
- +0
- claw +10 2d4+3 slashing
- tactical needler pistol +13 1d4+3 piercing
- claw +10 2d4+3 slashing
- tactical needler pistol +13 1d4+3 piercing
- AC
- 19
- STR
- 2
- DEX
- 2
- CON
- 2
- INT
- 2
- WIS
- 2
- CHA
- 0
AC 19 Fort +6 Ref +9 Will +12 HP 45 (corrupting blood, void healing) Immunities death effects, disease, paralyze, poison, unconscious Corrupting Influence Any time a living creature loses Hit Points due to Corrupting Blood, the wight scientist gains 3 temporary Hit Points. Reciprocal Strike Reaction Trigger The wight scientist is reduced to 0 Hit Points; Effect The wight scientist makes a melee or ranged Strike before being destroyed. Corrupting Influence does not apply to this Strike. --- Speed 25 feet Melee Single Action claw 10, 2d43 slashing Ranged Single Action tactical needler pistol 13, 1d43 piercing Melee Single Action claw 10, 2d43 slashing Ranged Single Action tactical needler pistol 13, 1d43 piercing