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Vacuum Husk

Level 2 undead created from sapient corpses in hard vacuum; immune to cold and suffocation via Void Survivor, plus standard undead immunities (death, disease, poison, paralysis, sl...

commonMediumUndead

Level 2 creature. Senses: darkvision 120 ft. Created when a sapient creature dies in hard vacuum and its spirit is entangled in the void. Vacuum husks are cold, slow, and persistent — they drift silently through space, drawn toward warmth and life.

Level 2

AC 17 · Fort +9 · Ref +8 · Will +6 · HP 18 · Perception +7

Str +3 · Dex +2 · Con +3 · Int -4 · Wis +1 · Cha -3

Speed 20 feet, fly 30 feet (vacuum only, perfect) · Skills Athletics +7, Stealth +9 · Senses darkvision 120 ft.

Actions

  • Frigid Touch Melee +8, 1d6 cold

Abilities

  • Void Survivor: A vacuum husk functions normally in hard vacuum and is immune to cold and suffocation.
  • Cold Touch: A creature struck by the vacuum husk's touch attack must succeed at a DC 15 Fortitude save or take 1d4 additional cold damage.
  • Undead Immunities: Immune to death effects, disease, poison, paralysis, sleep, and mind-affecting effects.

This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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