Shimmerstone Sentinel
Level 12 Alien Core construct with AC 33 and 175 HP. Fist strike delivers 3d10+11 bludgeoning at reach 10 feet (+27); shimmer beam deals 3d8+7 fire at range 60 feet (+19). Immune t...
Alien Core creature. Level 12 common creature. Senses: darkvision, emotion sense (imprecise) 90 feet. Powerful guardian constructs capable of manipulating and absorbing emotions, shimmerstone sentinels can turn an enemy's feelings against them. Shimmerstone sentinels are created from shimmerstone, an empathic mineral mined on the planet Vesk-8 that has a calming effect on those around it.
Level 12
AC 33 · Fort +25 · Ref +19 · Will +22 · HP 175 · Perception +19
Str +7 · Dex -1 · Con +4 · Int -5 · Wis +0 · Cha -5
Speed 20 feet · Skills Athletics +28 · Senses darkvision, emotion sense (imprecise) 90 feet · Languages none
Actions
- Fist Melee +27, 3d10+11 bludgeoning (magical, reach 10 feet)
- Shimmer beam Ranged +19, 3d8+7 fire (fire, light, range increment 60 feet)
Abilities
- Emotion Sense: see Alien Core stat block for full rules text.
- Calming Presence: see Alien Core stat block for full rules text.
- Immunities: bleed, death effects, disease, doomed, drained, fatigued, healing, mental, nonlethal attacks, paralyzed, poison, sickened, spirit, unconscious, vitality, void.
- Resistances: physical 15 (except adamantine), spells 15 (except electricity).
- Weaknesses: [object Object].
This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.